Tag Archives: clutter

The Rake’s Song

today is my last day here, at Intel. it’s been an honour and a privilege working with one of the best teams in one of the best companies in the world. as I leave behind people that humbled me and … Continue reading

Posted in Uncategorized | Tagged , , , | Comments Off

We Heaved Relief as Scores of Innocents Died

after all the changes in this series of blogs, and all the big changes I tried to introduce in them, this is mostly a coda — one in which I just want to mention a couple of new features that … Continue reading

Posted in Uncategorized | Tagged , , | Comments Off

And I Believe California Succumbed to the Fault Line

Clutter’s description, and I quote from the website, is: an open source software library for creating fast, compelling, portable, and dynamic graphical user interfaces. and yet, the API to build a user interface is static: you create the actor tree, … Continue reading

Posted in Uncategorized | Tagged , , | 3 Comments

You and Me and The War at The End Times

the actor tree is only the representation of what your user interface is composed of: textures, reactive items, containers to give them structure. if nothing is painted, though, it’s not much of a user interface. with the current stable version … Continue reading

Posted in Uncategorized | Tagged , , | Comments Off

Had a dream

as I wrote already in a previous blog post, if you try and compile an existing Clutter application with the current master, the first thing you will notice is that the compiler will start complaining about deprecated symbols. a lot. … Continue reading

Posted in Uncategorized | Tagged , , | 2 Comments

Calamity Song

I have written a bunch of blog posts about the Clutter Apocalypses that have landed in Git, as well as how I see the Clutter API evolving after this cycle and towards the 2.0 API break; they should appear in … Continue reading

Posted in Uncategorized | Tagged , , | Comments Off

Bridges and Balloons

after a rather interesting, albeit not really eventful, journey that spanned cars, buses, a train, and a plane, I’m finally in the lovely Brno — with 2 degrees Celsius and a lot of snow — for the 2012 GTK+ hackfest. … Continue reading

Posted in Uncategorized | Tagged , , , | Comments Off

Days of Elaine

oh man, it’s getting harder to find blog post titles… clutter 1.8 — last Friday I rolled the first release of the new stable 1.8 cycle, and Rob rolled the first stable release of the now standalone Cogl. it’s been … Continue reading

Posted in Uncategorized | Tagged , , | 2 Comments

Constraints

last time, I described the Effects in Clutter as anything that should affect the way an actor paints itself without sub-classing. this kind of modification of the behaviour of an Actor can also be applied to other areas, and leads … Continue reading

Posted in Uncategorized | Tagged , , , | 6 Comments

Clutter Q&A

since there are free slots here at GCDS I was wondering if somebody wanted to have a sit down and ask questions about Clutter; bugs and feature requests for 1.2 are also welcomed. just send me an email at: ebassi … Continue reading

Posted in Uncategorized | Tagged , , , | Comments Off