Color

(Untitled)

For artists, photographers and animators it’s often essential to be working with an accurately color calibrated screen. It’s also important to be able to print accurate colors being sure the hard copy matches what is shown on the display. The OpenHardware ColorHug Colorimeter device provided an inexpensive way to calibrate some types of screen, and […]

GResource and colord startup

A couple of days ago I released colord 0.1.30. This was an otherwise unremarkable release with the normal splattering of a few bugfixes and the occasional small new features. One such feature is the use of GResource. The new GResource stuff that landed in Glib 2.32 allows you to embed abritary binary data into the […]

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