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	<title>Comments on: PSP</title>
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	<link>http://blogs.gnome.org/jamesh/2005/11/28/psp/</link>
	<description>Random stuff</description>
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		<title>By: Damon Brodie</title>
		<link>http://blogs.gnome.org/jamesh/2005/11/28/psp/comment-page-1/#comment-67</link>
		<dc:creator>Damon Brodie</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gnome.org/jamesh/2005/11/28/psp/#comment-67</guid>
		<description>Actually most games supply their own text input system.  Socom for example provides a full onscreen keyboard.</description>
		<content:encoded><![CDATA[<p>Actually most games supply their own text input system.  Socom for example provides a full onscreen keyboard.</p>
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		<title>By: Anonymous</title>
		<link>http://blogs.gnome.org/jamesh/2005/11/28/psp/comment-page-1/#comment-68</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gnome.org/jamesh/2005/11/28/psp/#comment-68</guid>
		<description>Wow, that&#039;s annoying.  Using a grid of letters is relatively conventional when you only have a direction pad and some buttons, but using a grid of telephone-style keys is insane.&lt;p/&gt;And yeah, dasher would be more useful; perhaps you should port it. :)</description>
		<content:encoded><![CDATA[<p>Wow, that&#8217;s annoying.  Using a grid of letters is relatively conventional when you only have a direction pad and some buttons, but using a grid of telephone-style keys is insane.
<p />And yeah, dasher would be more useful; perhaps you should port it. <img src='http://blogs.gnome.org/jamesh/wp-content/mu-plugins/tango-smilies/tango/face-smile.png' alt=':)' class='wp-smiley' /> </p>
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		<title>By: James Henstridge</title>
		<link>http://blogs.gnome.org/jamesh/2005/11/28/psp/comment-page-1/#comment-69</link>
		<dc:creator>James Henstridge</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gnome.org/jamesh/2005/11/28/psp/#comment-69</guid>
		<description>Damon: my sample size was pretty small: the only game I&#039;ve played that required text entry so far was Ridge Racer, which used the horrible phone style interface from the firmware.  I&#039;m not surprised that third party developers decided not to use it.</description>
		<content:encoded><![CDATA[<p>Damon: my sample size was pretty small: the only game I&#8217;ve played that required text entry so far was Ridge Racer, which used the horrible phone style interface from the firmware.  I&#8217;m not surprised that third party developers decided not to use it.</p>
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