GNOME 2.22 Roadmap Released

The GNOME Roadmap for 2.22 (and partially for 2.24 and future 2.x releases) is available at:

http://live.gnome.org/RoadMap

The GNOME Roadmap is a big-picture view of functionality we expect GNOME to include in short-term and long-term future. The roadmap is based on feedback from current GNOME developers and other community members.

We hope this roadmap increases the awereness about the future steps of the project inside and outside the community and helps us to look forward and plan where we want to go.

To have access to the Roadmap of previous stable releases, go to:

http://live.gnome.org/RoadMap/Archive

To know more about our Roadmap process, go to:

http://live.gnome.org/RoadMap/Process

Big thanks to everyone who contributed with information and reviews!

5 Responses to “GNOME 2.22 Roadmap Released”

  1. bsdguy says:

    noticed the commitment to expansion of buildbots. Is FreeBSD a “first class” platform … i.e. gnome should build and run there before a release? How does the build farm work … I imagine along with a few linux distros on different hardware platforms and of course Maemo :-) it is “distributed” around the world.

    ps: What is cool and subversive of course is building basic under the hood gnome technologies on OS/X and XP so’s we can deploy apps on those platforms and gradually take them over ! :-D

  2. Peter says:

    What about GMAE? There’s no mention of mobile at all.

  3. Jones Lee says:

    I think you forgot to add “Remove obsolete pixmap” for Artwork.

  4. lucasr says:

    @Peter, so far GMAE has no specific roadmap and/or release plan. This is why there are no mobile bits in the Roadmap. Let’s see if this happens for 2.24.

    @Jones, if you’re a Artwork “developer”, then you can just update the Roadmap yourself. If not, you can ask the maintainers to update it.

  5. Peter says:

    Ah, OK. I thought 2.22 was going to be the first ‘officially supported’ GMAE release and hence i thought it might have had some specifics in the Roadmap. Maybe that’s just my memory failing.