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	<title>Comments on: (Partial) TV Fame</title>
	<atom:link href="http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/</link>
	<description>My Weblog</description>
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		<title>By: bnitz</title>
		<link>http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/comment-page-1/#comment-598</link>
		<dc:creator>bnitz</dc:creator>
		<pubDate>Fri, 12 Oct 2007 10:37:10 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/#comment-598</guid>
		<description>This is very interesting.  It isn&#039;t obvious to me why Cairo should be better for environments where FPU can be a bottleneck (e.g. neo1973 or multicore.)  Does Cairo use integer math in all of its scaling operations?

/me goes to look at gdk and Cairo source.</description>
		<content:encoded><![CDATA[<p>This is very interesting.  It isn&#8217;t obvious to me why Cairo should be better for environments where FPU can be a bottleneck (e.g. neo1973 or multicore.)  Does Cairo use integer math in all of its scaling operations?</p>
<p>/me goes to look at gdk and Cairo source.</p>
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		<title>By: cowbot</title>
		<link>http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/comment-page-1/#comment-597</link>
		<dc:creator>cowbot</dc:creator>
		<pubDate>Wed, 10 Oct 2007 20:28:19 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/#comment-597</guid>
		<description>Banding -&gt; Floyd-Steinberg dithering and whatever newer variants apply (showing my age here).

http://en.wikipedia.org/wiki/Dithering</description>
		<content:encoded><![CDATA[<p>Banding -&gt; Floyd-Steinberg dithering and whatever newer variants apply (showing my age here).</p>
<p><a href="http://en.wikipedia.org/wiki/Dithering" rel="nofollow">http://en.wikipedia.org/wiki/Dithering</a></p>
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		<title>By: e</title>
		<link>http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/comment-page-1/#comment-596</link>
		<dc:creator>e</dc:creator>
		<pubDate>Mon, 08 Oct 2007 22:04:22 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/#comment-596</guid>
		<description>Thomas

The banding can be greatly reduced by applying a film grain or similar (scatter HSV with hue set to zero) it breaks up the bands of colour but keeps the gradient.

e</description>
		<content:encoded><![CDATA[<p>Thomas</p>
<p>The banding can be greatly reduced by applying a film grain or similar (scatter HSV with hue set to zero) it breaks up the bands of colour but keeps the gradient.</p>
<p>e</p>
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		<title>By: John Gilmore</title>
		<link>http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/comment-page-1/#comment-595</link>
		<dc:creator>John Gilmore</dc:creator>
		<pubDate>Thu, 04 Oct 2007 20:22:32 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/#comment-595</guid>
		<description>Rather than rewrite the world due to lack of floating point to scale pixmaps, why don&#039;t you pre-scale the pixmaps at build time so that they can just be rendered as bitmaps?  And then, if necessary, fix the code that renders them so that if the scale is 1:1 it doesn&#039;t do any fancy floating point math?  This seems more productive than reimplementation.</description>
		<content:encoded><![CDATA[<p>Rather than rewrite the world due to lack of floating point to scale pixmaps, why don&#8217;t you pre-scale the pixmaps at build time so that they can just be rendered as bitmaps?  And then, if necessary, fix the code that renders them so that if the scale is 1:1 it doesn&#8217;t do any fancy floating point math?  This seems more productive than reimplementation.</p>
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	<item>
		<title>By: v1ncent</title>
		<link>http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/comment-page-1/#comment-586</link>
		<dc:creator>v1ncent</dc:creator>
		<pubDate>Tue, 02 Oct 2007 07:34:14 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/#comment-586</guid>
		<description>You could see this &#039;iPhone Human Interface Guidelines&#039; if you want, is very interesting...
http://developer.apple.com/documentation/iPhone/Conceptual/iPhoneHIG/

I think it wold be good if someone in the OpenMoko team get inspired by that interface guideline. of course, i&#039;am not telling that open moko should be exactly like the iPhone.


Good luck.</description>
		<content:encoded><![CDATA[<p>You could see this &#8216;iPhone Human Interface Guidelines&#8217; if you want, is very interesting&#8230;<br />
<a href="http://developer.apple.com/documentation/iPhone/Conceptual/iPhoneHIG/" rel="nofollow">http://developer.apple.com/documentation/iPhone/Conceptual/iPhoneHIG/</a></p>
<p>I think it wold be good if someone in the OpenMoko team get inspired by that interface guideline. of course, i&#8217;am not telling that open moko should be exactly like the iPhone.</p>
<p>Good luck.</p>
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		<title>By: Xav</title>
		<link>http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/comment-page-1/#comment-585</link>
		<dc:creator>Xav</dc:creator>
		<pubDate>Thu, 27 Sep 2007 09:28:45 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/#comment-585</guid>
		<description>Nice, but the virtual keyboard signs are way too small (they are even smaller than the application font). There are too many wasted pixels in there, you should make the letters bigger.</description>
		<content:encoded><![CDATA[<p>Nice, but the virtual keyboard signs are way too small (they are even smaller than the application font). There are too many wasted pixels in there, you should make the letters bigger.</p>
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	<item>
		<title>By: TV &#187; Thomas Wood: (Partial) TV Fame</title>
		<link>http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/comment-page-1/#comment-584</link>
		<dc:creator>TV &#187; Thomas Wood: (Partial) TV Fame</dc:creator>
		<pubDate>Thu, 27 Sep 2007 09:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/#comment-584</guid>
		<description>[...] Red wrote an interesting post today onHere&#8217;s a quick excerptApparently, ABC local news did a short story that included the new OpenMoko user interface we at OpenedHand designed and implemented. I guess that’s sort of fame by proxy, as long as you are in the know! &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Red wrote an interesting post today onHere&#8217;s a quick excerptApparently, ABC local news did a short story that included the new OpenMoko user interface we at OpenedHand designed and implemented. I guess that’s sort of fame by proxy, as long as you are in the know! &#8230; [...]</p>
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	<item>
		<title>By: Zic</title>
		<link>http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/comment-page-1/#comment-583</link>
		<dc:creator>Zic</dc:creator>
		<pubDate>Thu, 27 Sep 2007 06:29:36 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/#comment-583</guid>
		<description>I know, it&#039;s not the subject.

But, why button on first capture is ugly ? (Profile button).

I have the same problem in Poky Linux, is it a problem from GTK+ ?

Thanks.</description>
		<content:encoded><![CDATA[<p>I know, it&#8217;s not the subject.</p>
<p>But, why button on first capture is ugly ? (Profile button).</p>
<p>I have the same problem in Poky Linux, is it a problem from GTK+ ?</p>
<p>Thanks.</p>
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	<item>
		<title>By: Joshua Layne</title>
		<link>http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/comment-page-1/#comment-582</link>
		<dc:creator>Joshua Layne</dc:creator>
		<pubDate>Wed, 26 Sep 2007 20:34:41 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/#comment-582</guid>
		<description>Hi Thomas,
Have you looked at AGG (Anti Grain Geometry: www.antigrain.com)?  It is used in the GTK2 (CVS) version of roadmap (roadmap.digitalomaha.net) and has very good antialiasing, blending, etc... - it is also pretty fast - not sure if it would otherwise meet your needs.</description>
		<content:encoded><![CDATA[<p>Hi Thomas,<br />
Have you looked at AGG (Anti Grain Geometry: <a href="http://www.antigrain.com" rel="nofollow">http://www.antigrain.com</a>)?  It is used in the GTK2 (CVS) version of roadmap (roadmap.digitalomaha.net) and has very good antialiasing, blending, etc&#8230; &#8211; it is also pretty fast &#8211; not sure if it would otherwise meet your needs.</p>
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	<item>
		<title>By: GadgetGadget.info - Gadgets on the web &#187; Thomas Wood: (Partial) TV Fame</title>
		<link>http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/comment-page-1/#comment-581</link>
		<dc:creator>GadgetGadget.info - Gadgets on the web &#187; Thomas Wood: (Partial) TV Fame</dc:creator>
		<pubDate>Wed, 26 Sep 2007 18:32:45 +0000</pubDate>
		<guid isPermaLink="false">http://blogs.gnome.org/thos/2007/09/26/partial-tv-fame/#comment-581</guid>
		<description>[...] drew wrote an interesting post today!.Here&#8217;s a quick excerptApparently, ABC local news did a short story that included the new OpenMoko user interface we at OpenedHand designed and implemented. I guess that’s sort of fame by proxy, as long as you are in the know! &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] drew wrote an interesting post today!.Here&#8217;s a quick excerptApparently, ABC local news did a short story that included the new OpenMoko user interface we at OpenedHand designed and implemented. I guess that’s sort of fame by proxy, as long as you are in the know! &#8230; [...]</p>
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