Every Detail Matters is Open for Business

details

Everyone’s favourite UX polish extravaganza is back for another round. For the next months we will be targeting a host of bugs that will add polish and finesse to the GNOME 3 user experience.

This is the third time that I’ve run Every Detail Matters. Over the last two rounds, the initiative has gone from strength to strength. A total of 82 bugs have been fixed so far, and the GNOME 3 user experience has been massively improved as a result of everyone’s contributions.

With all of this progress, it might seem that there’s nothing left to work on. However, there are still plenty of bugs out there, and there are many possible enhancements that can be made. I’ve lined up a substantial bug list for this round, with some pretty cool stuff in it. If you are interested, check it out.

If you have never contributed to GNOME before and fancy having a go, Every Detail Matters is a great place to start. Likewise, if you’re an experienced developer or GNOME contributor and fancy adding a bit of user experience polish to GNOME, this is a great way for you to take on an extra well-defined task or two.

LGM 2013

lgm2013

I just got back from Madrid, where I attended this year’s Libre Graphics Meeting.

LGM is a great chance to meet with other designers working in the open, and this year’s event was no exception. There were lots of great talks, including some from really interesting speakers, and I really enjoyed and valued the diversity of the topics that were discussed, which mixed Free Software technology, artistic and design practice, as well as academic thinking. Highlights for me included Ben Martin and Dave Crossland’s “Fonts of Doom”, Chris Kelty’s “The Internet and its Parasites: Freedom and Participation” and our own Jakub Steiner’s “Localized Animation with Blender”.

This year’s LGM was a big success. The venue – Medialab Prado – was fantastic, and there was also a good level of participation; Madrid seems like a place where there is a lot of interest in libre graphics. If this year’s LGM is anything to go by, open graphics and design are in good shape. It was rewarding to participate in a general event around free graphics and design, something which I hope that the GNOME project can contribute towards.

Big thanks to the conference organisers, Medialab Prado for being such a great host, and to Red Hat for allowing me to attend.

[Credit: thanks to Jakub for the photo]