No Quake3 in my FC6 world

Been running FC6 for a little while now and I am happy with it for the most part. Only irritating regression is that Quake3 don’t want to run anymore, it actually pulls down the whole X server when I try to run it. This is using the non-free Nvidia driver package from livna.org.

The xorg.0.log file doens’t give me much to work with, at least nothing that Google gives me anything on.

Backtrace:
0: /usr/bin/Xorg(xf86SigHandler+0x81) [0x80d4cc1]
1: [0x414420]
2: /usr/lib/xorg/modules/drivers/nvidia_drv.so(_nv001255X+0x38) [0x2ee5dc]
3: [0xa0fb8c0]

Fatal server error:
Caught signal 11.  Server aborting

Anyone seen and fixed this on their own system? I am using the quake3 version from Fedora Extras.

6 thoughts on “No Quake3 in my FC6 world

  1. Try using the DKMS installer (nvidia-x11-drv) from freshrpms.net instead, quake3 and 4 work fine for me using that driver, also DKMS I have found is far superior than the livna prebuilt kernel drivers as it builds the kernel driver the first time that kernel runs.

    Hope this helps.
    DKMS apparently came from dell, good work, I suppose they had to do something to make up for the crappy batteries.

  2. The new NVidia drivers have OpenGL problems on some of the older NVidia cards from what I’ve read. I can’t even get glxgears to start on my own system.

    It sounds like they are going to be retiring some of the older card support to a legacy line and there’s a bit of bugginess around this shuffle.

  3. v9629 has a “known bug which is triggered during
    certain types of mode changes while using a DFP”. elisa (!) triggered this for me, I am back to v9626. New beta should be fine as well with this respect.

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