Alexandre Prokoudine asked me a few questions about color management, and this was the result. Enjoy.
Alexandre Prokoudine asked me a few questions about color management, and this was the result. Enjoy.
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Very interesting, thank you!
Good article.
What’s the problem with the way mutter handles textures now that you can’t just apply shaders to do the color conversions? Is it related to how Clutter is retained-mode and uses actors/stages?
Just curious.