Color Management Interview

Alexandre Prokoudine asked me a few questions about color management, and this was the result. Enjoy.

2 responses to “Color Management Interview”

  1. swilmet

    Very interesting, thank you!

  2. liam

    Good article.
    What’s the problem with the way mutter handles textures now that you can’t just apply shaders to do the color conversions? Is it related to how Clutter is retained-mode and uses actors/stages?
    Just curious.

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