Krita is now officially blowing my mind

2:16 pm gimp, libre graphics meeting

Boudewijn Rempt has made an art of dropping short notes about HUGE features in his blog. Yesterday, he wrote this:

Casper Boemann has added a 16-bit L*a*b colorspace to Krita and thoroughly reviewed the color management path making it very dependable. And now that Adobe allows anyone to download and package a set of high quality icc profiles with their application, the results are good, too. Casper has also added autoscroll to KPresenter and Krita, and the code is generic, so it can spread to other KOffice apps.

Holy shit!!!

I guess they’ve got the object model for the data sorted out, and now it’s just a question of implementing the back-ends, and putting an interface on them. This is massive. Krita can now do 8 bit integer, 16 bit integer, La*b*, RGB, CMYK… these guys are adding major new functionality every week these days. I recently asked Boudewijn if there were plans to add support for floating point, and he reckoned it would be possible to do in a couple of weeks (!)

I guess all they’re missing to take over the world is a plug-in framework, and a bunch of 3rd party plug-ins.

5 Responses

  1. Boudewijn Says:

    Actually, we’ve got the floats (and halfs), too, under the guise of OpenEXR support. And the plugin framework would have been finished by now if my laptop hadn’t broken down. Developing large apps is no picnic on a seven year old computer :-).

  2. Dave Neary Says:

    Somebody give that man a computer!

  3. Dennie B. Says:

    That should be Dell then. 😉

  4. Cyrille Berger Says:

    Well we have plugin support for at least two years (in subversion) and release with koffice/krita 1.4, what we lack most is a documentation on how to write plugins. but it will have to wait for the release of koffice 1.5 as we are quiet busy adding new features and fixing bugs 🙂

  5. furryball Says:

    One of the things missing is the framework for handling dynamic layer effects. That’s what is missing from Gimp too and what gives it eternally as a little hobbyist program. Their architecture just simply can not support “crafting” way of working with images, which is very convenient and effective.

    Krita can’t do it either. It could and can, as it wasn’t designed poorly at the beginning. But it’s still a long way to go :/