As I teased about last week I recently played around with WSL, which lets you run Linux applications on Windows. This isn’t necessarily very useful, as there isn’t really a lack of native applications on Windows, but it is still interesting from a technical viewpoint.
There are some really big problems with this port. For example, WSL doesn’t support seccomp or network namespaces which removes some of the utility of the sandbox. There is also a bad bug that makes read-only bind-mounts not work for flatpak, which is really unsafe as apps can modify themselves (or the runtime). There were also various other bugs that I reported. Additionally, some apps rely on things on the linux host that don’t exist in the WSL environment (such as pulseaudio, or various dbus services).
Still, its amazing that it works as well as it does. I was able to run various games, gnome and kde apps, and even the linux versions of telegram. Massive kudos to the Microsoft developers who worked on this!
I know you crave more screenshots, so here is one:
Yesterday marked the day when we finally released Flatpak 1.0 (check out the release video!). I want to thank everyone who helped make this a reality, from writing code, to Flathub packaging, to just testing stuff and spreading the word. Large projects like this can’t be done by a single person, its all about the community.
With 1.0 out, I expect the rate of change in Flatpak itself to slow down. Going forward the focus will be more on the infrastructure around it. Things like getting 1.0 into all distributions, making portals work well, ensuring Flathub works smoothly and keeps growing, improving our test-suites and working on the runtimes.
Most of my blog posts are about technical details, but the reason for the existence of Flatpak is not technical. I created flatpak because the Linux application desktop ecosystem is fundamentally broken. As a app developer you have no sane way to distribute the result of your work to users.
Unless you have massive resources, the only realistic way is to wait for distributions to pick up your app. However, there are many problems with this. First of all, not all distros pick up all apps, and even if they do they often wait until the app is well known leading to a chicken-and-egg problem for new apps. And when they finally ship it you have no control of what version is shipped, or when it is updated.
This is a real problem! For instance, maybe some web service it uses changed API. Its a quick fix for your app, but it takes a long time before it propagates to distros. In fact many stable distros never ever update to new versions.
This model leads to a disconnect between the developer and the users. Users file bugs against older versions, about bugs that are already fixed, yet don’t get any fixes. Developers add new features that users can’t use, and get no feedback on them.
With Flatpak, the goal is for the upstream developer to have control of updates. If the developer fixes an important bug, a new stable version is released that users can immediately use. Any bugs filed will be against the latest stable version, so they are not stale, and once the bug report is closed the user will actually get the fix. That means reporting bugs is useful to the user. Similarly, any new feature development will get immediate feedback, and user feedback will be based on the current state of the app.
This kind of virtuous cycle helps improving both speed of development and software quality. My hope is that this in turn will increase the interest in writing native Linux applications and trigger a revolution, leading to the YEAR OF THE LINUX DESKTOP! (ahem)
Runtimes are a core part of the flatpak design. They are a way to make bundling feasible, while still fully isolating from the host system. Application authors can bundle the libraries specific to the application, but don’t have to care about the lowlevel dependencies that are uninteresting (yet important) for the application.
Many people think of runtimes primarily as a way to avoid duplication (and thus bloat). However, they play two other important roles. First of all they allow an independent stream of updates for core libraries, so even dead apps get fixes. And secondly, they allow the work of the bundling to be shared between all application authors.
There are some runtimes bases on pre-existing distribution packages, such as Fedora and Debian. These are very useful if you want to produce flatpaks of the packages from these distributions. However, most of the “native” Flatpaks these days are based on the Freedesktop 1.6 runtime or one of its derivates (like the Gnome and KDE runtimes).
Unfortunately this runtime is starting to show its age.
The freedesktop runtime is built in two steps. The first is based on Yocto, which is a cross-compilation system maintained by the Linux Foundation. An image is created from this build which is then further extended using flatpak-builder. This was a great way to get something going initially. However, Yocto focuses mainly on cross compilation and embedded which isn’t a great fit, and the weird 2 layer split and the complex yocto build files lead to very few people being able to build or do any work on the runtime. It also didn’t help that the build system was a bunch of crappy scripts that needed a lot of handholding by me.
This runtime has the same name, and its content is very similar, but it is really a complete re-implementation. It is based on a new build system called BuildStream, which is much nicer and a great fit for flatpak. So, no more Yocto, no more buildbake, no multi-layer builds!
Additionally, it has an entire group of people working on it, including support from Codethink. Its already using gitlab, with automatic builds, CI, etc, etc. There is also a new release model (year.month) with a well-defined support time. Also, all the packages are much newer!
Gnome is also looking at using this as the basics for its releases, its CI system and eventually the Gnome runtime.
The old freedesktop runtime is dead, long live the freedesktop runtime!
I’ve been working on Flatpak for almost 4 years now, and 1.0 is getting closer. I think it might be interesting at this point to take a retrospective look at the history of Flatpak.
The earliest history goes back to the summer of 2007. I had played a bit with a application image system called Klik, which had some interesting ideas. However, I was not really satisfied with some technical details. One day at the beach I got an interesting ideas for a hack that could improve this.
Fast forward until August 2007 when I released Glick in the wild, based on these ideas. The name is sort of a pun on the old KDE/Gnome first-letter naming scheme, although neither Klik or Glick are really desktop-specific.
Glick was a a single-file-image system. It predates usable kernel container APIs, so it uses fuse and some weird hacks. It doesn’t integrate with the desktop in any way, and applications have to decide what to bundle, falling back to system-libraries for the non-bundled things. This means its not terribly robust., but it is completely stand-alone and need nothing installed on the host system.
Around 2011 the initial support for kernel namespaces had landed and started being useful. Using these I could avoid some of the hacks that my earlier experiment used. So, I got interested in bundling again and released Glick 2 based on this.
Glick 2 requires some software to be installed on the host, which allows it to integrate better with the system. For example, you can “install” bundles by putting the file in a known location, and doing this allows some level of desktop integration. Glick 2 also uses SHA1 checksums to try to automatically de-duplicate files shared between applicatins. Here we can see an early version of the ideas that make up OSTree.
Bundling using namespaces was lot more robust than the previous hacks, but it still relied on the system for the core libraries that the application doesn’t bundle. So an app would sometimes work on one distro, but not another.
Around this time I posted a blog about how I thought application bundling combined with read-only OS images can make a really good model for an OS. This idea is very similar to what Project Atomic / SilverBlue are doing now.
Containers, Portals and Runtimes
A few years later, around 2013 the kernel support for containers was starting to shape up, and Docker hit the market. I did a lot of work on the early docker, like porting it away from aufs in order to run on RHEL.
Around this time I also attended the Gnome Developer Experience hackfest in Brussels where one of the topics was Application deployment and sandboxing. From the discussions there (and my previous experiences) a lot of the core ideas of Flatpak, like runtimes, sandboxing and portals originated.
In 2014 the first version (then called xdg-app) was released. The current Flatpak is a lot more polished, but the initial version of xdg-app is still very much recognizable today.
xdg-app used OSTree to download, store and de-duplicate applications. It uses kernel namespaces (via a helper called xdg-app-helper) to do unprivileged containers. It has a split between applications and runtimes which allow applications to be portable between distros in a very robust fashion, while still limiting the duplication between applications and allowing security updates. There is also integration with the desktop (icons, desktop files, mimetypes, etc), and some very early portal code can be seen.
The great renaming
The name xdg-app was just something I picked for the first commit without much consideration, and it was not very good. However, names are hard, and we spent a lot of time trying to come up with another, eventually settling on “Flatpak” (with the above logo). The 0.6.0 release in may 2016 was the first with the new name.
The 0.6 release was also the first that split out the unprivileged container launcher (xdg-app-helper) into its own project, now known as BubbleWrap , hosted by Project Atomic.
Soon thereafter we had the first release of xdg-desktop-portal which is the host-side implementation of the portal idea, allowing sandboxed applications to safely break out of the sandbox in a controlled fashion.
Version 0.8.0, released december 2016 was the first long-term stable release, which was included in Debian Stretch and RHEL 7. Since then we have had another stable release series called 0.10.x.
We want apps!
Flatpak was always a decentralized system, in that anyone can host their own applications and be on equal terms with everyone else. However, while this is an important feature, it leads to a poor initial experience, both for users (hard to find apps) or developers (need to maintain their own repository).
To solve this we started the Flathub project, which is a single repository where you can find most apps. In the last year it has gone from a minimal viable product building its first app to something with more than 300 apps and a diverse group of developers.
Onwards and upwards!
No software is ever finished, or bug-free, but we have had a list of core things that we wanted to have before calling Flatpak 1.0, and that list is now empty. So, I’m planning to release a release-candidate (called 0.99.1) later this week.
All the current Flatpak runtimes in wide use are based on the 1.6 Freedesktop runtime. This is a two-layered beast where the lower layer is built using Yocto and the upper layer is built using flatpak-builder.
Yocto let us get a basic system bootstrapped, but it is not really a great match for the needs of a Flatpak runtime. We’ve long wanted a base that targeted sandboxed builds which is closer to upstream and without the embedded cross-compiled legacy of Yocto. This is part of the reason why Tristan started working on BuildStream, and why the 1.8 Freedesktop runtime was created from scratch, using it.
After a herculean effort from the people at Codethink (who sponsor this effort) we now have a working Yocto-free version of the Platform and Sdk. You can download the unstable version from here and start playing with it. It is not yet frozen or API/ABI stable, but its getting there.
The next step in this effort is to test it as widely as possible to catch any issues before the release is frozen. In order to do this I rebased the Gnome nightly runtime builds on top of the new Freedesktop version this week. This is a good match for a test release, because it has no real ABI requirements (being rebuilt with the apps daily), yet gets a fair amount of testing.
WARNING: During the initial phase it is likely that there will be problems. Please test your apps extra carefully and report all the issues you find.
In the future, the goal is to also convert the Gnome runtimes to BuildStream. Work on this has started, but for now we want to focus on getting the base runtime stable.
The most common way to build flatpak is using a tool called flatpak-builder. This is a tool that takes a higher level description of the sources that go into an application and generate the build commands to build it. This description is called a manifest, and is traditionally a JSON file.
JSON is very common in the web world, and it is a well known format that have many implementations. However, it is not really great for humans to write.
For example, JSON has no support for comments, which you typically want in something as complicated as a build script. There are ways to work around this, but it is not pretty.
The syntax, while easy for a machine to parse, is very verbose and noisy to read and picky to write. For example, all lists have to be comma separated, but you can’t have a trailing comma, which you often run into when deleting or moving items around. Also, both keys and values always have to be quoted, which feels pretty unnecessary for the simple one-word keys and values that are common case in manifest files.
Starting in flatpak-builder 0.10.10 you can now also use YAML for manifests. In term of the content model, YAML is a superset of JSON, but it is easier for humans to read and write. This makes it a good fit for flatpak-builder. In fact, the implementation internally just converts the YAML parser nodes to JSON parser nodes.
Yesterday I enabled support in flathub, so you can now convert existing apps, or submit new apps using YAML.
Of course, YAML is not perfect. Its a pretty complex format, it relies on indentation, and the specification has historically been a bit vague with implementations sometimes differing in interpretation. Going forward both JSON and YAML will be supported (and can even be mixed when you use includes), allowing you to chose what works best for you.
One interesting usecase of flatpak is as a compliment to the ideas of Fedora Atomic Workstation and similar projects. In other words, a read-only core image for the base operating system, and then using various types of containers and sandboxes for the applications on top of that.
One problem in such a setup is doing development, in that the basic core rarely contains development tools. This is helped a bit by flatpak using runtimes and SDKs, because the compiler used during the build is not from the host. However, flatpaks are typically built using flatpak-builder, which still has some dependencies on the host, such as git/bzr/svn and strip. These pull in a lot of packages that you don’t want on a minimal core OS image.
So, how do we solve this?
We must go deeper!
Introducing org.flatpak.Builder, a flatpak:ed version of flatpak-builder, which only needs flatpak to be installed on the system, thus making it possible to build apps on systems with zero development tools:
Portals are a fundamental concept in flatpak. They are the way a sandboxed application can access information and services from the host in a safe, controlled way.
Most of the portals in use are implemented by a module called xdg-desktop-portal, with backend implementations for Gtk+ and KDE. Many of the portals in it, such as the important file chooser portal relies on a lowlevel portal called the document portal. It is a combined dbus and fuse service that controls access to files with fine-grained per-application permissions.
To fix this we had to move the document portal from flatpak to xdg-desktop-portal, and I’m happy to announce that with todays releases of xdg-desktop-portal and flatpak we now achieved this.
Packagers need to be careful about this when updating to the new versions so that only one copy of the document portal is installed. The stable version of flatpak (0.10.4) can be built with or without the document portal, depending on what version of the desktop portal you have. The unstable flatpak release doesn’t have the document portal at all, and requires you to use the new desktop portal.
A lot of people have noticed that flatpak apps sometimes start very slowly. Upon closer inspection you notice this only happens the first time you run the application. Still, it gives a very poor first time impression.
So, what is causing this, and can we fix it?
The short answer to this is font-cache generation, and yes, I landed a fix today. For the longer version we have to take a detour into how flatpak and fontconfig works.
All flatpak applications use something called a runtime, which supplies the /usr that the application sees. This contains a copy of the fontconfig library, but also some basic fonts in /usr/share/fonts. However, since the /usr from the host is covered, the app cannot see the fonts installed on the host, which is not great.
To allow flatpak applications to use system fonts flatpak exposes a read-only copy of the host fonts in /run/host/fonts. The copy of fontconfig shipped in the runtime is configured to look for fonts in this location as well as /usr.
Loading font files scattered in a directory like this is very slow. You have to open each font file to get the details of it, like the name, so you can properly select fonts. To avoid this fontconfig has a font cache, which is generated each time a font is installed (using the fc-cache tool). Flatpak exposes these caches to the application too.
Unfortunately the format of the fontconfig cache is using the absolute filename as the cache key, which breaks when we relocate the font files from /usr/share/fonts to /run/host/fonts. This means that the first time an application starts it has to open all the file and generate its own cache (which is later reused, so it only affects the first launch).
It would be much better if the existing cache on the host could be re-used, even when the directory name is changed. I’ve been working on a fix for this which has recently landed in fontconfig (and is scheduled to be released as 2.13.0 soon).
Today I landed the fix for this in the standard flatpak runtimes, which, coupled with using the new fontconfig version on the host, dramatically reduce initial launch times. For example, launching gedit the first time on my machine goes from 2 seconds to 0.5 seconds.
All users should automatically get the runtime part of the the fix, but it will unfortunately take some time until all distributions have moved to the new fontconfig version. But once its there, this problem will be fixed for good.