Entries from October 2017 ↓

Looking back at Fedora Workstation so far

So I have over the last few years blogged regularly about upcoming features in Fedora Workstation. Well I thought as we putting the finishing touches on Fedora Workstation 27 I should try to look back at everything we have achieved since Fedora Workstation was launched with Fedora 21. The efforts I highlight here are efforts where we have done significant or most development. There are of course a lot of other big changes that has happened over the last few years by the wider community that we leveraged and offer in Fedora Workstation, examples here include things like Meson and Rust. This post is not about those, but that said I do want to write a post just talking about the achievements of the wider community at some point, because they are very important and crucial too. And along the same line this post will not be speaking about the large number of improvements and bugfixes that we contributed to a long list of projects, like to GNOME itself. This blog is about taking stock and taking some pride in what we achieved so far and major hurdles we past on our way to improving the Linux desktop experience.
This blog is also slightly different from my normal format as I will not call out individual developers by name as I usually do, instead I will focus on this being a totality and thus just say ‘we’.

  • Wayland – We been the biggest contributor since we joined the effort and have taken the lead on putting in place all the pieces needed for actually using it on a desktop, including starting to ship it as our primary offering in Fedora Workstation 25. This includes putting a lot of effort into ensuring that XWayland works smoothly to ensure full legacy application support.
  • Libinput – A new library we created for handling all input under both X and Wayland. This came about due to needing input handling that was not tied to X due to Wayland, but it has even improved input handling for X itself. Libinput is being rapidly developed and improved, with 1.9 coming out just a few days ago.
  • glvnd – Dealing with multiple OpenGL implementations have been a pain under Linux for years. We worked with NVidia on this effort to ensure that you can install multiple OpenGL implementations on the system and have your system be able to use the correct one depending on which GPU and driver you are using. We keep expanding on this solution to cover more usecases, so for Fedora Workstation 27 we expect to bring glvnd support to XWayland for instance.
  • Porting Firefox to GTK3 – We ported Firefox to GTK3, including making sure it works under Wayland. This work also provided the foundation for HiDPI support in Firefox. We are the single biggest contributor to Firefox Linux support.
  • Porting LibreOffice to GTK3 – We ported LibreOffice to GTK3, which included Wayland support, touch support and HiDPI support. Our team is one of the major contributors to LibreOffice and help the project forward on a lot of fronts.
  • Google Drive integration – We extended the general Google integration in GNOME 3 to include support for Google Drive as we found that a lot of our users where relying on Google Apps at their work.
  • Flatpak – We created Flatpak to lead the way in moving desktop applications into their own namespaces and containers, resolving a lot of long term challenges for desktop applications on Linux. We expect to have new infrastructure in place in Fedora soon to allow Fedora packagers to quickly and easily turn their applications into Flatpaks.
  • Linux Firmware Service – We created the Linux Firmware service to provide a way for Linux users to get easy access to UEFI firmware on their linux system and worked with great vendors such as Dell and Logitech to get them to support it for their devices. Many bugs experienced by Linux users over the years could have been resolved by firmware updates, but with tooling being spotty many Linux users where not even aware that there was fixes available.
  • GNOME Software – We created GNOME Software to give us a proper Software Store on Fedora and extended it over time to include features such as fonts, GStreamer plugins, GNOME Shell extensions and UEFI firmware updates. Today it is the main Store type application used not just by us, but our work has been adopted by other major distributions too.
  • mp3, ac3 and aac support – We have spent a lot of time to be able to bring support for some of the major audio codecs to Fedora like MP3, AC3 and AAC. In the age of streaming supporting codecs is maybe of less importance than it used to be, but there is still a lot of media on peoples computers they need and want access to.
  • Fedora Media Creator – Cross platform media creator making it very easy to create Fedora Workstation install media regardless of if you are on Windows, Mac or Linux. As we move away from optical media offering ISO downloads started feeling more and more outdated, with the media creator we have given a uniform user experience to quickly create your USB install media, especially important for new users coming in from Windows and Mac environments.
  • Captive portal – We added support for captive portals in Network Manager and GNOME 3, ensuring easy access to the internet over public wifi networks. This feature has been with us for a few years now, but it is still a much appreciated addition.
  • HiDPI support – We worked to add support for HiDPI across X, Wayland, GTK3 and GNOME3. We lead the way on HiDPI support under Linux and keep working on various applications to this date to polish up the support.
  • Touch support – We worked to add support for touchscreens across X, Wayland, GTK3 and GNOME3. We spent significant resources enabling this, both on laptop touchscreens, but also to support modern wacom devices.
  • QGNOME Platform – We created the QGNOME Platform to ensure that Qt applications work well under GNOME3 and gives a nice native and integrated feel. So while we ship GNOME as our desktop offering we want Qt applications to work well and feel native. This is an ongoing effort, but for many important applications it already is a great improvement.
  • Nautilus improvements. Nautilus had been undermaintained for quite a while so we had Carlos Soriano spend significant time on reworking major parts of it and adding new features like renaming multiple files at ones, updating the views and in general bring it up to date.
  • Night light support in GNOME – We added support for automatic adjusting the color and light settings on your system based on light sensors found in modern laptops. This integrated functionality that you before had to install extra software like Red Shift to enable.
  • libratbag – We created a library that enable easy configuration of high end mice and other kind of input devices. This has led to increased collaboration with a lot of gaming mice manufacturers to ensure full support for their devices under Linux.
  • RADV – We created a full open source Vulkan implementation for ADM GPUs which recently got certified as Vulkan compliant. We wanted to give open source Vulkan a boost, so we created the RADV project, which now has an active community around it and is being tested with major games.
  • GNOME Shell performance improvements – We been working on various performance improvements to GNOME Shell over the last few years, with significant improvements having happened. We want to push the envelope on this further though and are planning a major performance hackfest around Shell performance and resource usage early next year.
  • GNOME terminal developer improvements – We worked to improve the features of GNOME Terminal to make it an even better tool for developers with items such as easier naming of terminals and notifications for long running jobs.
  • GNOME Builder – Improving the developer story is crucial for us and we been doing a lot of work to make GNOME Builder a great tool for developer to use to both improve the desktop itself, but also development in general.
  • Pipewire – We created a new media server to unify audio, pro-audio and video. First version which we are shipping in Fedora 27 to handle our video capture.
  • Fleet Commander – We launched Fleet Commander our new tool for managing large Linux desktop deployments. This answer a long standing call from many of Red Hats major desktop customers and many admins of large scale linux deployments at Universities and similar for a powerful yet easy to use administration tool for large desktop deployments.

I am sure I missed something, but this is at least a decent list of Fedora Workstation highlights for the last few years. Next onto working on my Fedora Workstation 27 blogpost :)

Fleet Commander ready for takeoff!

Alberto Ruiz just announced Fleet Commander as production ready! Fleet Commander is our new tool for managing large deployments of Fedora Workstation and RHEL desktop systems. So get our to Albertos Fleet Commander blog post for all the details.

AAC support will be available in Fedora Workstation 27!

So I am really happy to announce another major codec addition to Fedora Workstation 27 namely the addition of the codec called AAC. As you might have seen from Tom Callaways announcement this has just been cleared for inclusion in Fedora.

For those not well versed in the arcane lore of audio codecs AAC is the codec used for things like iTunes and is found in a lot of general media files online. AAC stands for Advanced Audio Coding and was created by the MPEG working group as the successor to mp3. Especially due to Apple embracing the format there is a lot of files out there using it and thus we wanted to support it in Fedora too.

What we will be shipping in Fedora is a modified version of the AAC implementation released by Google, which was originally written by Frauenhoffer. On top of that we will of course be providing GStreamer plugins to enable full support for playing and creating AAC files for GStreamer applications.

Be aware though that AAC is a bit of an umbrella term for a lot of different technologies and thus you might be able to come across files that claims to use AAC, but which we can not play back. The most likely reason for that would be that it requires a AAC profile we do not support. The version of AAC that we will be shipping has also be carefully created to fit within the requirements for software in Fedora, so if you are a packager be aware that unlike with for instance mp3, this change does not mean you can package and ship any AAC implementation you want to in Fedora.

I am expecting to have more major codec announcements soon, so stay tuned :)