So many of you have probably seen that RHEL 7.2 is out today. There are many important updates in this release, some of them detailed in the official RHEL 7.2 press release.
One thing however which you would only discover if you start digging into the 7.2 update is that its the first time in RHEL history that we are doing a full scale desktop update in a point release. We shipped RHEL 7.0 with GNOME 3.8 and in RHEL 7.2 we are updating it to GNOME 3.14. This brings in a lot of new major features into RHEL, like the work we did on improved HiDPI support, improved touch and gesture support, it brings GNOME Software to RHEL, the improved system status area and so on. We plan on updating the desktop further in later RHEL 7.x point releases.
This change of policy is of course important to the many RHEL Workstation customers we have, but I also hope it will make RHEL Workstation and also the CentOS Workstation more attractive options to those in the community who have been looking for a LTS version of Fedora. This policy change gives you the rock solid foundation of RHEL and the RHEL kernel and combines it with a very well tested yet fairly new desktop release. So if you feel Fedora is moving to quickly, yet have felt that RHEL on the other hand has been moving to slowly, we hope that with this change to RHEL we have found a sweet compromise.
We will of course also keep doing regular applications updates in RHEL 7.x, just like we started with in RHEL 6.x. Giving you up to date versions of things like LibreOffice, Firefox, Thunderbird and more.
So yesterday, the 10th of November, was the official launch day of the Steam Machines. The hardware are meant to be dedicated game machines for the living room taking advantage of the Steam ecosystem, to take on the Xbox One and PS4.
But for us in the Linux community these machines are more than that, they are an important part of helping us break into a broader market by paving the way for even more games and more big budget games coming to our platform. Playing computer games is not just a niche, it is a mainstream activity these days, and not having access to games on our platform has cost us quite a few users and potential contributors over the years. I have for instance met a lot of computer science students who ended up not using Linux as the main operating system during their studies simply due to the lack of games on the platform. Instead Linux got de-regulated to that thing in a VM only run when you needed it for an assignment.
Steam for Linux and SteamOS can and will be important pieces of breaking through that. SteamOS and the Steam Macines are also important for the Linux community for another reason. They can help funnel more resources from hardware companies into Linux drivers and support. I know for instance that all the 3 major GPU vendors have increased their Linux drivers investments due to SteamOS.
So I want to congratulate Valve on the launch of the first Steam Machines and strongly recommend everyone in the community to get a Steam machine for their home!
People who have had a good chance to test the hardware has recommended me to get one of the Alienware SteamOS systems, so I am passing that recommendation onwards.
As a sidenote we are also working on a few features in Fedora Workstation to make it a better host for Steam and Steam games. This includes our work on the GL Dispatch and Optimus support as covered in a previous blog and libratbag, our new library for handling gaming mice under Linux. And finally we are working on a few bug fixes in Fedora to make it an even better host for the Steam client related to C++ ABI issues.
Another major piece of engineering that I have covered that we did for Fedora Workstation 23 is the GTK3 port of LibreOffice. Those of you who follow Caolán McNamaras blog are probably aware of the details. The motivation for the port wasn’t improved look and feel integration, there was easier ways to achieve that, but to help us have LibreOffice deal well with a range of new technologies we are supporting in Fedora Workstation namely: Touch support, Wayland support and HiDPI.
That ongoing work is now available in Fedora Workstation 23 if you install the ‘libreoffice-gtk3’ package. You have to install this using a terminal and dnf as this is a early adopter technology, but we would love as many as possible for you to try and report any issues you have either to the upstream LibreOffice bugzilla or the Fedora bugzilla against the LibreOffice component. Testing of how it works under X and how it works under Wayland are both more than welcome. Be aware that it is ‘tech preview’ technology so you might want to remove the libreoffice-gtk3 package again if you find that it hinders your effective use of LibreOffice. For instance there is a quite bad titlebar bug you would exprience under Wayland that we hope to fix with an update.
If you specifically want to test out the touch support there are two features implemented so far, both in Impress. One is to allow you to switch slides in Impress by a swiping gesture and the second is long press, you can bring up the impress slide context menu with it and switch to e.g. drawing mode. We would love feedback on what gestures you would like to see supported in various LibreOffice applications, so don’t be shy about filing enhancement bug reports with your suggestions.
HiDPI it wasn’t a primary focus of the porting effort it has to be said, but we do expect that it should also make improving the HiDPI support in LibreOffice further easier. Another nice little bonus of the port is that the GTK Inspector can now be used with LibreOffice.
A big thanks to Caolán for this work.